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MODDED Beat Em Up game

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Devlog

  • Video 05 finished
    June 27, 2025 by Fuzzy
    I finished the content and updates to the project from video 5 in this playlist. The main problem we solved for was that enemies overlapped too easily and bunched up around the player. We created a sl... Continue reading
  • Devlog04 Enemies
    June 21, 2025 by Fuzzy
    In video 4 of this playlist you add enemies, jumpkick, a few new states and manage all of it. It was only 32 minutes long but it took me awhile to finish and DEBUG. The author forgot to add a capsule... Continue reading
  • Devlog 03 Collision Detection
    June 18, 2025 by Fuzzy
    I just finished the 3rd video in this playlist series on adding collision detection. Now you can walk around a barrel and punch it from either side. Your sprite flips depending on the side you are on... Continue reading
  • Devlog 02
    June 10, 2025 by Fuzzy
    I just finished video 2 where we do more player movement and create 2 states in a state machine. I was surprised that for a tutorial series focusing on beginner and intermediate learners, we started o... Continue reading
  • Devlog 01 Getting started beating em up
    June 08, 2025 by Fuzzy
    In this first video, the Dev talks about 4 key parts of making games in Godot, scenes, nodes, scene tree, and signals, all the usual intro stuff. We review how to make nodes, add child nodes, compose... Continue reading
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